© 2013-2020 Fernando Fiorenzano
Welcome to the magical world of Duzzle!
Try to face the most fascinating of logic challenges. You have 5 difficulty levels and endless games, but remember: FIRST think, THEN move!
You have 25 numbered tiles in front of you that are randomly shuffled at first. Put them back in order by moving one row or column one step at a time.
First of all, you have to choose the game level. There are 5 levels of increasing difficulty, from Super Easy to Impossible, but they are not all available from the beginning.
When you play for the first time, you can only select the Super Easy level, which allows you to become familiar with the rules.
Whenever you manage to complete a game at one level (excluding the first 5 training games), the next level will be made available to you. So after solving a scheme on the Super Easy level you can also play on the Easy level, as seen in the previous image.
At this point, you have to choose the game you prefer. For each level there are 24 games (5 of which are training sessions) that repeat themselves always the same, in order to give you the opportunity to try again until you complete the pattern. Every time you complete a game, its number will change color. When you have completed all the 'normal' games (i.e. excluding training games), the Bonus will be unlocked, that is, the game n.25, which you can play infinite times with always different solutions. But be careful! To play a new Bonus game, you must first resolve the previous Bonus game.
To play, you need to press the arrow buttons or swipe on a row or column in the direction you prefer. The numbered card that comes out on one side will re-enter on the opposite side. The game is complete when the numbers are correctly sorted from 1 to 25.
In each game, you can start over from scratch by pressing the Restart button (red exclamation mark).
Below the time is the Suggestions button (question mark). By pressing this button before starting the game you can activate or deactivate the hints.
Next to it is the number of the current game or, if you are playing a Bonus game, the Bonus symbol.
Par indicates the ideal number of moves you should use to solve the game, and depends on the level of difficulty.
In training games or if hints are active, any move that is unsuitable for reaching Par will be automatically canceled.
The counter of the moves made is displayed next to the Par.
When you solve a game, the Continue button (arrow on the right) will appear next to the Restart button, which will allow you to go directly to the next game.
To activate and deactivate music or sound effects, press the Music (note) and Sounds (speaker) buttons, also present on the home screen.
Have fun with Duzzle!
And remember: FIRST think, THEN move!
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